Bernard Rentier writes "A university which wants to be on the cutting edge of information as a communication tool cannot be unfamiliar with these new practices. It must even use them, not to "reform" them, even less to control them, these two objectives not being acceptable, but if it's a tool frequently used by many students, the Institution must be able to adopt this new concept and make itself a usage of it that is "sympathetic" and perceived as positive by everyone."
Risu suggests an easy method of increasing your library's visibility: enter it into Google Business Center with contact details, website, description, photos and videos, opening hours etc. "The whole thing takes 5 minutes and it's free."
Thomas on Vagabondages talks about "Lottobook", a game where every participant pledges to send a book to the winner. The winner is drawn and receives n-1 books, while a runner-up receives 1 book (from the winner) as a consolation prize and so even the winner doesn't know they've won until all the books arrive in the mail.
A meme being passed on via Marlene's Corner: "to give you the contents of my day as a 2.0 librarian on Monday".
- a blog aggregator for library blogs -- that is, library blogs aimed at the public, rather than those aimed at other librarians. See the aggregator at Touti Frouti.
- "In other words, many vendors try to reinvent the wheel by proposing badly what is done very well by open source tools!"
- notes that "you can filter your Google search by license type thanks to the advanced search." (I'd long known about this on Flickr advanced search, but indeed, just expand the "date, usage rights" etc link on Google advanced search and hey presto.
Let's not confuseAnd:
- the physical item;
- a particular edition of which the physical item is a clone among clones;
- the work, which is immaterial
I draw from this a new conception of conservation: no longer only for the future or for researchers, but also for the public, here and now."And a new report has been published, Report on the digital book (pdf) by Bruno Patino, 30 June 2008. Very roughly, from the executive summary:
The entrance into the digital age seems to be happening later for the book than for other cultural industries. However, many publishing sectors such as professional, practice or reference books are already largely digitised. This development, so far, has challenged neither the commercial model, nor relations with authors, nor the customs of readers. But what would happen if digitisation were to accelerate, even to take over? Such a hypothesis, even if it cannot be predicted with certainty, still merits that the key players in the sector prepare for it, bearing in mind the very important effects that it could lead to on the precarious equilibrium of the book industry.Discussion in various venues has ensued and seems likely to continue apace....
A particular vigilance should especially be brought to a possible new competition between the rights holders (authors and publishers), whose remuneration of their creations should be preserved and increased, and the access and network holders, who don't necessarily have any interest in increasing the intellectual property rights.
In this context, two elements are essential: intellectual property must remain the cornerstone of publishing, and publishers must retain a central role in determining price.
The committee therefore recommends a series of measures organised into four actions:
- Promote an attractive legal offer. [eg look at interoperability of digital content - formats as much as DRM; interoperability of existing metadata; pursue the policy of supporting digital books[
- Defend intellectual property. [don't modify intellectual property law, which can accomodate digitisation; open inter-professional discussions about the rights of authors]
- Put in place provisions allowing rights holders to have a central role in determining prices.
- Conduct an active policy with respect to community institutions. [Establish a bureau to promote intellectual property-related policy; request a lower TVA tax for digital cultural content.]